v0.42 Playtest - Expansion Content
Tracking the latest changes for the 2026 Launch. New region Forgotten Hollows, major class balance changes, and system overhauls including removal of HP Washing.
General(3 changes)
No HP Washing
The HP/MP gain system has been reworked, eliminating the need for HP washing entirely.
Crit for Everyone
All classes now start with a base 5% critical strike chance.
Air Casting
Certain skills including Arrow Bomb and Holy Arrow can now be used while airborne.
Maps(1 change)
New Region: Forgotten Hollows
Explore a mysterious fog-shrouded valley hidden beneath the World Tree's ancient roots. This eerie zone in the depths of Sleepywood is designed for adventurers level 50-70 and features dense monster spawns. The Cursed Knight boss appears every 4 hours and drops level 60 weapons.
Warrior(6 changes)
Precise Strikes (1st Job)
A brand new skill that provides +50 Accuracy and +5% Critical Rate.
Max HP Increase (1st Job)
Now grants a straightforward 20% HP boost without complex formulas.
Power Strike (1st Job)
Damage output increased by approximately 40%.
Rage (2nd Job)
Weapon Attack bonus increased dramatically from ~12 to +35.
Final Attack (2nd Job)
Converted from passive to an active skill that you manually trigger.
Hyper Body (2nd Job)
HP/MP bonus reduced from 60% down to 30%.
Magician(7 changes)
Fire/Poison Meta for Hollows
F/P Mages have emerged as the dominant class for farming the new Forgotten Hollows zone.
Max MP Increase (1st Job)
Provides a clean 20% MP increase with no complicated calculations.
Magic Guard (1st Job)
Redesigned as a toggle ability that can be switched on and off.
Combat (1st Job)
Multi-target damage abilities are not yet available at 1st job advancement.
Poison Breath (2nd Job)
Now creates an AoE explosion hitting up to 4 targets. Highly effective for mob clearing.
Heal (2nd Job)
Recovery effectiveness reduced from 300% to 100%, with damage also decreased.
Invincible (2nd Job)
Now includes a damage reflection component against attackers.
Bowman(3 changes)
Arrow Blow
Deals 50% more damage and can be used while jumping.
Bow Mastery
Eliminates the awkward melee swing when enemies get too close.
Arrow Bomb
Maximum targets reduced from 6 to 4 enemies.
Thief(5 changes)
Bandits - Steal is a Game Changer
The revamped Steal skill has made Bandits incredibly valuable for meso farming.
Assassins - Range Nerf
Attack range has been reduced, though Assassins remain a top-tier damage dealing class.
Steal
Completely overhauled: 90% success rate, 200% damage, applies stun, and grants +35 Weapon Attack.
Haste
Movement speed and jump bonuses lowered to +30 speed and +10 jump.
Keen Eyes
Throwing range decreased by 50 units.